In MainWindow.cs add code
Run app and press any key
public MainWindow()
{
InitializeComponent();
// Subscribe to the KeyDown event using tunneling
this.AddHandler(InputElement.KeyDownEvent, OnPreviewKeyDown, RoutingStrategies.Tunnel);
}
private void OnPreviewKeyDown(object sender, KeyEventArgs e)
{
// Here, you can add the logic you want to perform when the key is pressed
Debug.WriteLine("Key down event handled via tunneling");
}
Run app and press any key

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