[Avanolina] Tunnelling Events

In MainWindow.cs add code

  public MainWindow()
  {
      InitializeComponent();
      // Subscribe to the KeyDown event using tunneling
      this.AddHandler(InputElement.KeyDownEvent, OnPreviewKeyDown, RoutingStrategies.Tunnel);
  }
  private void OnPreviewKeyDown(object sender, KeyEventArgs e)
  {
      // Here, you can add the logic you want to perform when the key is pressed
      Debug.WriteLine("Key down event handled via tunneling");
  }
  

Run app and press any key

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